To reprove or approve?

Keira Peney

Posted on Mon 25 Aug 2008 by Keira Peney under Design , Game Spotlight .
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The ReproverA few weeks ago, I was sent a copy of a game to review. The game was called Le réprobateur (The Reprover), and to an extent, it calls into question exactly what we define a ‘game’ as.

The Reprover is a story, told in verses. Each verse is a puzzle piece, and each has further embellishment hidden inside it. Clicking images, small videos, and the verses allows you to discover more of the story, until eventually you will be able to piece the entire narrative together - or at least your version of it.

The game is the opposite of commercialized. This is a tricky word puzzle, and focus is required to piece it together. Although game is not the right word - the player makes no appearance in the story, and does not assume command of anyones actions. It is more of an interactive novel, that has been torn up and left to you to put back together.

The various media in which it dabbles are all done well. The writing is poetic and formal (in English, I cannot comment on the French version), a long way from the usual video game fare. The videos are subtle and understated. The artwork is cartoonish, but somehow matches the formality of the rest. It feels gentlemanly and student-ish, both at the same time. It discourses on sex, music, marriage, the end of love, work and life. It’s grown up, a bit wry, and definitively new.

It clashes many things together, which we are used to seeing as separate. It combines literature with film and art, and then wraps it all in an interactive package.

The danger of a project like this is distracting from the central story, or having one section be less polished than the rest. However, everything works fairly neatly, clicking pictures changes the text, hovering over the text changes it, hovering over the pictures changes them, and playing the movie… well, plays the movie. Clicking a picture twice moves you to the next ’scene’. You even have the option of controlling the music, adding layers of looped tracks at your own discretion. Confusing at first, you adapt quickly to this way of ‘reading’.

The ReproverImmersion into a plot-line is not really the point. This is a non-linear, multi-faceted thing, which changes every time you look at it. It attempts to make a story a living, breathing, evolving object - one that you can pick up and play with. There are frustrating moments, particularly if you are expecting a ‘game’, in the conventional sense. There are also ‘a-ha!’ moments, when two loose connections finally join up. Some people will love it, and play with it for hours. Others will hate it, and drop it quickly.

In essence, it reflects a new way of absorbing information, which was pioneered by the internet. We are no longer expect linear web-pages. We easily switch from video to commentary, and we follow links from one site to another, ending up at different places. This is not a new way of navigating, but it is a new way of navigating a piece of fiction - one that would not have been possible ten years ago. People unfamiliar with the internet would most likely be hopelessly lost - but this game isn’t meant for them. It’s meant for a certain type of person who is interested in media, and the impact media has on our interpretation of a story.

That I had the translated version, added another layer to the whole thing. Translating changes things, and a story like this relies quite heavily on changing meanings through word-choice and media-choice.

The story itself makes you work hard, but it is worth it. It would still be a good short story, even in a linear form. I won’t give any of it away here, but if you did want to find out you can purchase the whole thing for 16 Euros at the website.

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21 Responses to “To reprove or approve?

Ad Infinitum Says:

Reading about this reminds me of the time when games actually were original and not refurbished clones of things that were. It’s good to know there are still people capable of thinking of new things out there.

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Добавлю в избранное, написано не плохо

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Неплохая подборка в блоге, хорошо сделано, автору спс.

Meleni Says:

Мне интересно, сколько средств вложили в раскрутку этого блога. Кто как думает?

Adler Says:

Вроде все в порядке, только по ссылке почему то не могу перейти

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Thorton Says:

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Как умело вы пишите, наверное давно свои навыки оттачивали? :)

Gerard Barranger Says:

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