Guardians of Islam - Buildings and Superweapons
Buildings:- Guardian Command - Construction Yard, can build structures off of its radius. Buildlimit of 2.
Outpost - Occupation point unit. Mobile. Creates infantry.
War Factory - Creates vehicles. Grants upgrades.
Production Building - All nearby buildings construct things faster, grants "Production Boost" power.
Airfield - Creates aircraft. Grants upgrades.
Internet Center - Grants upgrades/superweapons.
Guerilla Center - Grants upgrades/superweapons.
Flamethrower Turret - Stealthed unless firing (then it pops up).
Superweapons:
- Buy Magino Oil - Temporarily boosts your fuel by 5, giving you enough fuel to build that extra Fedayeen or two to capture some Derricks.
Export Oil – Halts production completely for 20 seconds, earning you a sizable income while active. Additionally you earn more money for each fuel building you control.
Launch Scuds – Fires many, inaccurate Scud missiles at the target (costs per use)
Production Boost – Drastically increases global production speed for a limited time. (costs per use)
Stop Jr. – Shuts down enemy units/buildings within targeted area. Can only use within radius of; Tunguska, Wireless Tower or Internet Center.
Mr.Stop – All vulnerable enemy units/buildings on the map will be shut down for a limited time.
Blend In – All of your ground units and buildings on the map gain stealth for a limited time.

