Vehicles
Playing the Rahmos RTS option, gamers have the following two vehicles at their disposal, each with their own specifics to make them useful in certain situations.
RCD-5 Raccoon "Riot Tank"
 | The Raccoon is the most commonly used armored vehicle by the Rahmos City Guard. Its heavy machine gun, along with the windowed top makes it ideal for urban warfare. The mere sight of it in the streets is usually enough to set most hecklers to flight, and those who aren't smart |
enough to flee are usually gunned down by the heavy machine gun it carries in its high-visibility turret. The crew sounds a siren whenever armed resistance is sighted or engaged, alerting nearby Rahmos forces as to the location of hostility.
Data:
Length: 5.21m
Width: 2.01m
Height: 2.43m
Weight: 11 tons
Armor thickness (max/min): 35mm/10mm
Armament: 6-HY 13mm Heavy Machine Gun
Engine power: 230hp
Speed (on/off road): 37kph/18kph
Ardetski Foundries Dingo
 | When the fighting gets too rough for the Riot Tanks, the Dingo is brought into the fray. Designed as a more modern complement to the already large numbers of Raccoons in service, the Dingo is larger, boasts a good power-to-weight ratio and comes with a turret designed on years of |
experience with urban warfare. It has an armored plow shaped front for pushing aside debris and barricades and all-around armor to protect the crew from sneak attacks. A modern cupola gives the commander a good 360º view of the battlefield from inside the turret. Most importantly, the 60mm medium velocity cannon is excellent at killing insurgents and destroying light fortifications.
Data:
Length: 5.46m
Width: 2.93m
Height: 2.52m
Weight: 18 tons
Armor thickness (max/min): 45mm/20mm
Armament: J-5D L/45 60mm medium-velocity cannon, 6-HY 13mm Heavy Machine Gun
Engine power: 350hp
Speed (on/off road): 35kph/19kph