March of War has been running for about half a year and the politics in the game still surprise me. When we designed the political system we had hoped it would enable you to create your own stories, your own drama – and it has! And while you are rewriting history, we are working on ways to improve the political tools available, as well as the world map gameplay.
Despite some obvious design flaws, such as the lack of objectives on the world map and tools for the faction high command and leader, you have taken up the political game and created a lively world. Last week the full scale of this hit me again. We had a smear campaign in the Shogun Empire, and an alliance between the Empire and the European Alliance – both of which had been struggling to gather more territories for months.
The alliance struck between the two factions, who had up until this week a very small amount of land, has completely turned around the odds for both of them. The European and Asian continent is almost completely theirs, while the two former biggest powers, the Soviet Union and the African Warlords, have been reduced significantly.
This goes to show that a well-struck alliance can take a faction close to its ultimate goal – world domination. However, it is a double-edged sword for it is impossible for both factions to rule the world completely. This is where March of War becomes interesting. You need to choose your enemies carefully if you wish your faction to dominate the whole world and you need to be prepared to betray your friends at the right moment to really tip the scale in your favor. So far no one has managed to hold all the territories, though over the months several factions have come dangerously close.
Striving for world domination is a noble goal, but it has its dangers. Not only do you need to betray your allies, you also need to beware of spies and traitors within your own ranks. Big factions are like the Roman Empire – they will fall eventually. Internal politics tear the faction apart, reducing it to nothing and your enemies will work together to overthrow your hegemony.
There is no clear path to world domination. Though I wish to pose you a challenge – write a guide for faction politics and post it on the forum. The writer of the best guide will receive a surprise! The deadline is Friday March 14th.