
Isotx and Electronic Arts (EA) announced a 23 billion dollar merger on Monday, forming a new company called IsoTEA.
This move will ensure that EA remains the largest game company in the world, despite the recent merger between Activison and Vivendi Games.
Established in 1982 by Trip Hawkins, EA was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers responsible for their games.
Isotx is noted for the increasingly blurred line between its games and its reality, and is reputated to produce its games within a secret laboratory.
"Employees cost too much," John Riccitiello, CEO of EA stated. "We needed access to the Isotx android workers. They're great. They work 24 hours a day, 7 days a week. Aside from an occasional oil change, they don't need food or coffee breaks."
Meanwhile, Isotx community manager Suzanne Fleming responded to accusations of selling out with a resounding "Selling out? We're not selling out. We're just exchanging artistic integrity for money, that's all. That's a perfectly normal thing to do." She was questioned just before boarding a plane for the Bahamas.
Isotx fan Josh Homme said "I really don't care what they do. People need to join my Iron Grip game, goldurnit. C'mon! Get online, people!"